Properties
apiRequest
apiRequest: [request: APIRequest]
apiResponse
apiResponse: [request: APIRequest, response: Response]
applicationCommandCreate
applicationCommandCreate: [command: ApplicationCommand<{}>]
applicationCommandDelete
applicationCommandDelete: [command: ApplicationCommand<{}>]
applicationCommandPermissionsUpdate
applicationCommandPermissionsUpdate: [data: ApplicationCommandPermissionsUpdateData]
applicationCommandUpdate
applicationCommandUpdate: [oldCommand: null | ApplicationCommand<{}>, newCommand: ApplicationCommand<{}>]
autoModerationActionExecution
autoModerationActionExecution: [autoModerationActionExecution: AutoModerationActionExecution]
autoModerationRuleCreate
autoModerationRuleCreate: [autoModerationRule: AutoModerationRule]
autoModerationRuleDelete
autoModerationRuleDelete: [autoModerationRule: AutoModerationRule]
autoModerationRuleUpdate
autoModerationRuleUpdate: [oldAutoModerationRule: null | AutoModerationRule, newAutoModerationRule: AutoModerationRule]
cacheSweep
cacheSweep: [message: string]
channelCreate
channelCreate: [channel: NonThreadGuildBasedChannel]
channelDelete
channelDelete: [channel: DMChannel | NonThreadGuildBasedChannel]
channelPinsUpdate
channelPinsUpdate: [channel: TextBasedChannel, date: Date]
channelUpdate
channelUpdate: [oldChannel: DMChannel | NonThreadGuildBasedChannel, newChannel: DMChannel | NonThreadGuildBasedChannel]
debug
debug: [message: string]
emojiCreate
emojiCreate: [emoji: GuildEmoji]
emojiDelete
emojiDelete: [emoji: GuildEmoji]
emojiUpdate
emojiUpdate: [oldEmoji: GuildEmoji, newEmoji: GuildEmoji]
error
error: [error: Error]
guildAuditLogEntryCreate
guildAuditLogEntryCreate: [auditLogEntry: GuildAuditLogsEntry<"ALL", "ALL", "ALL", "UNKNOWN">, guild: Guild]
guildBanAdd
guildBanAdd: [ban: GuildBan]
guildBanRemove
guildBanRemove: [ban: GuildBan]
guildCreate
guildCreate: [guild: Guild]
guildDelete
guildDelete: [guild: Guild]
guildIntegrationsUpdate
guildIntegrationsUpdate: [guild: Guild]
guildMemberAdd
guildMemberAdd: [member: GuildMember]
guildMemberAvailable
guildMemberAvailable: [member: GuildMember | PartialGuildMember]
guildMemberRemove
guildMemberRemove: [member: GuildMember | PartialGuildMember]
guildMemberUpdate
guildMemberUpdate: [oldMember: GuildMember | PartialGuildMember, newMember: GuildMember]
guildMembersChunk
guildMembersChunk: [members: Collection<string, GuildMember>, guild: Guild, data: { count: number; index: number; nonce: undefined | string; notFound: unknown[] }]
guildScheduledEventCreate
guildScheduledEventCreate: [guildScheduledEvent: GuildScheduledEvent<"SCHEDULED" | "ACTIVE" | "COMPLETED" | "CANCELED">]
guildScheduledEventDelete
guildScheduledEventDelete: [guildScheduledEvent: GuildScheduledEvent<"SCHEDULED" | "ACTIVE" | "COMPLETED" | "CANCELED">]
guildScheduledEventUpdate
guildScheduledEventUpdate: [oldGuildScheduledEvent: GuildScheduledEvent<"SCHEDULED" | "ACTIVE" | "COMPLETED" | "CANCELED">, newGuildScheduledEvent: GuildScheduledEvent<"SCHEDULED" | "ACTIVE" | "COMPLETED" | "CANCELED">]
guildScheduledEventUserAdd
guildScheduledEventUserAdd: [guildScheduledEvent: GuildScheduledEvent<"SCHEDULED" | "ACTIVE" | "COMPLETED" | "CANCELED">, user: User]
guildScheduledEventUserRemove
guildScheduledEventUserRemove: [guildScheduledEvent: GuildScheduledEvent<"SCHEDULED" | "ACTIVE" | "COMPLETED" | "CANCELED">, user: User]
guildUnavailable
guildUnavailable: [guild: Guild]
guildUpdate
guildUpdate: [oldGuild: Guild, newGuild: Guild]
interaction
interaction: [interaction: Interaction<CacheType>]
interactionCreate
interactionCreate: [interaction: Interaction<CacheType>]
invalidRequestWarning
invalidRequestWarning: [invalidRequestWarningData: InvalidRequestWarningData]
invalidated
invalidated: []
inviteCreate
inviteCreate: [invite: Invite]
inviteDelete
inviteDelete: [invite: Invite]
message
message: [message: Message<boolean>]
messageCreate
messageCreate: [message: Message<boolean>]
messageDelete
messageDelete: [message: Message<boolean> | PartialMessage]
messageDeleteBulk
messageDeleteBulk: [messages: Collection<string, Message<boolean> | PartialMessage>]
messageReactionAdd
messageReactionAdd: [reaction: MessageReaction | PartialMessageReaction, user: User | PartialUser]
messageReactionRemove
messageReactionRemove: [reaction: MessageReaction | PartialMessageReaction, user: User | PartialUser]
messageReactionRemoveAll
messageReactionRemoveAll: [message: Message<boolean> | PartialMessage, reactions: Collection<string, MessageReaction>]
messageReactionRemoveEmoji
messageReactionRemoveEmoji: [reaction: MessageReaction | PartialMessageReaction]
messageUpdate
messageUpdate: [oldMessage: Message<boolean> | PartialMessage, newMessage: Message<boolean> | PartialMessage]
presenceUpdate
presenceUpdate: [oldPresence: null | Presence, newPresence: Presence]
rateLimit
rateLimit: [rateLimitData: RateLimitData]
ready
ready: [client: Client<true>]
roleCreate
roleCreate: [role: Role]
roleDelete
roleDelete: [role: Role]
roleUpdate
roleUpdate: [oldRole: Role, newRole: Role]
shardDisconnect
shardDisconnect: [closeEvent: CloseEvent, shardId: number]
shardError
shardError: [error: Error, shardId: number]
shardReady
shardReady: [shardId: number, unavailableGuilds: Set<string>]
shardReconnecting
shardReconnecting: [shardId: number]
shardResume
shardResume: [shardId: number, replayedEvents: number]
stageInstanceCreate
stageInstanceCreate: [stageInstance: StageInstance]
stageInstanceDelete
stageInstanceDelete: [stageInstance: StageInstance]
stageInstanceUpdate
stageInstanceUpdate: [oldStageInstance: null | StageInstance, newStageInstance: StageInstance]
stickerCreate
stickerCreate: [sticker: Sticker]
stickerDelete
stickerDelete: [sticker: Sticker]
stickerUpdate
stickerUpdate: [oldSticker: Sticker, newSticker: Sticker]
threadCreate
threadCreate: [thread: ThreadChannel, newlyCreated: boolean]
threadDelete
threadDelete: [thread: ThreadChannel]
threadListSync
threadListSync: [threads: Collection<string, ThreadChannel>]
threadMemberUpdate
threadMemberUpdate: [oldMember: ThreadMember<boolean>, newMember: ThreadMember<boolean>]
threadMembersUpdate
threadMembersUpdate: [oldMembers: Collection<string, ThreadMember<boolean>>, newMembers: Collection<string, ThreadMember<boolean>>]
threadUpdate
threadUpdate: [oldThread: ThreadChannel, newThread: ThreadChannel]
typingStart
typingStart: [typing: Typing]
userUpdate
userUpdate: [oldUser: User | PartialUser, newUser: User]
voiceStateUpdate
voiceStateUpdate: [oldState: VoiceState, newState: VoiceState]
warn
warn: [message: string]
webhookUpdate
webhookUpdate: [channel: NewsChannel | StageChannel | TextChannel | VoiceChannel | ForumChannel]
See this issue for more information.